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Call of Duty 4: Modern Warfare

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 Location:  Home » Paintball Guns » Military & Espionage » Call of Duty 4: Modern WarfareOctober 11, 2008  
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Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare
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From: Activision Inc.
Category: Video Games

List Price: $59.99
Buy New: $36.49
You Save: $23.50 (39%)
Buy New from $55.00

Avg. Customer Rating: 4.5 out of 5 stars(443 reviews)
Sales Rank: 220

Platform: Xbox 360
ESRB: Mature
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Shipping Weight (lbs): 0.4
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: 83079
Model: 83079
UPC: 047875830790
EAN: 0047875830790
ASIN: B000TG530M

Release Date: November 5, 2007
Availability: Usually ships in 1-2 business days

Features:
  • Intense action thriller with stunning next-generation graphics and amazing special effects
  • Play as both a U.S. Marine and British S.A.S. soldier fighting through an unfolding story full of twists and turns
  • Enter treacherous hotspots around the globe to take on a rogue enemy group threatening the world
  • Use sophisticated technology, superior firepower, and coordinated land and air strikes on a battlefield where speed, accuracy, and communication are essential to victory
  • Depth of multiplayer action providing online fans an all-new community of persistence, addictive, and customizable gameplay

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Editorial Reviews:

Product Description
Call of Duty 4: Modern Warfare, the new action-thriller from the award-winning team at Infinity Ward, the creators of the Call of Duty series, delivers the most intense and cinematic action experience ever. Armed with an arsenal of advanced and powerful modern day firepower, players are transported to treacherous hotspots around the globe to take on a rogue enemy group threatening the world. As both a U.S Marine and British S.A.S. soldier fighting through an unfolding story full of twists and turns, players use sophisticated technology, superior firepower and coordinated land and air strikes on a battlefield where speed, accuracy and communication are essential to victory. The epic title also delivers an added depth of multiplayer action providing online fans an all-new community of persistence, addictive and customizable gameplay. ESRB Rated M for Mature


Customer Reviews:   Read 438 more reviews...

5 out of 5 stars I may be a little biased..   October 8, 2008
But I absolutely love this game. I have been a big time fan of the Call of Duty series since it's first installment on PC. I loved the first two Call of Duty games but this one is by far the best one out of all of them. It takes the winning formula that makes Call of Duty so great and adds upon it even more depth and realism. The single player is pretty good but not the best, but it's the multi-player that gets you hooked. It will give you something to do for months. I've been playing this game over Xbox Live since it's release in November of 2007. They have a ranking system that once you go through the first 55 levels you have the option to enter "Prestige Mode". It's a cool feature and it will give those who achieve the highest prestige some bragging rights. There are so many different types of guns to use from assault rifles, light machine guns, to sniper rifles and you can unlock different attachments and skins or "camouflage"
for your guns. All in all, it's a highly addictive game and don't feel too bad if you start playing and get kicked around because we all had our humble beginnings to say the least.



5 out of 5 stars Great game, but make sure you want to rock it multiplayer   October 6, 2008
This game is great - very cinematic, yet extremely engaging. My only gripe would be that, in single player, it's pretty short for a FPS. Hop on Live and keep it going; you'll have a great time.


5 out of 5 stars This has single-player?? Multi rules!   September 17, 2008
My son got this and couldn't put it down for a week. I finally watched decided it looked like fun, tried it when he wasn't around, then got hooked.
I played just the first two sections of the single-player campaign. While it is created very well, the multi-player is so good that I can't go back to single.

The multi has 11 different ways to play. There's different was to play team deathmatches, a capture the flag game (Domination), setting a bomb & preventing the other team from defusing it, etc.
Plus as you get experience points and get promoted up the ranks, you'll get more choices in weapons, add-ons, and perks.
Also, there's about 15 different maps. They're all done amazingly well, with what's obscured, where the hiding places are, the size, etc. Also, they put in the effect your eyes have in the daylight of when you're in a building and walk towards a window, at first you just see white glare, but as you get closer, you can see the things outside.

If you've never played multi-player, it's not like single that requires a start to finish, specific order type thing. Multi is pretty free-form. That's the awesomeness of it. By the way, there are still thousands of players throughout the day playing all the types on Xbox Live.

The only drawback is that you'll need to subscribe to Xbox Live for multi-player. Obviously I think it's worth it. Do it!

This is easily my favorite Xbox game. I love it. There's just so much you can do, & b/c it's live & multi-player, there's not that much redundancy.



5 out of 5 stars excellent duty 4   September 17, 2008
i really like it is one of the best games i ever played before!the next one i hope is even better.


5 out of 5 stars Go Deep & Go Hard   September 13, 2008
  1 out of 1 found this review helpful

Call of Duty 4 does a lot of things right with it's jump to modern warfare, but a part of me felt like they brought some of World War II with them.

The single player campaign is fairly short, but it's your average modern FPS fare in terms of length. The gameplay is fantastic! If you thought the previous Call of Duty games were chaotic, imagine a modern day console launch in the U.S. Plenty of people, plenty of violence, and plenty of guns. The intensity only lets up for short breathers (generally at the beginning of the game, cause in the second half it's all guns blazing). The pacing of the game is superb. I played through the entire game in one sitting and never once felt things were getting a little too repetitive. In the beginning of the game when you're switching between the two soldiers it kind of feels like two different games, but before you get too much of a good thing, you switch to the other and it helps keep the game fresh. One of the best parts of the game is the presentation. Unlike previous games in the franchise you don't play x amount of levels as a British soldier, x amount as an American, etc. etc. Instead you find yourself switching back and forth between an American and Brit in a seemingly unrelated, but in fact congruent storyline. There's plenty of razzle-dazzle during the loading screens and in between missions, as a satellite tracks your character's location around the globe, or a 3D schematic shows off one of the games vehicles giving you all kinds of technical data. Definitely more modern than the old war journals of the previous incarnations. The enemy AI is good; they'll find cover and blind fire, they'll throw a cacophony of grenades, and just generally do their best to kill you.

Like yin and yang, in all light there is darkness, and there is some not so bright spots to be found. They did a great job of making the combat modern, but parts of the game play aren't, at least to me. You're not just one soldier, you're part of a squad and you're squad can do some cool stuff. They can take cover, they can breach doors, they can take a seemingly unlimited amount of bullets without dying, they can survive explosions that would normally kill you (unless you were the cause of the explosion, in that case - "Friendly fire will not be tolerated"). Why can't I take cover? Enemies can. Why can't I blind fire? Enemies can. Maybe Rainbow Six: Vegas and the GRAW series have spoiled me, but this game kind of plays like a tactical squad based shooter. It's just not very tactical or squad based. It is a more intense and fast-paced shooter than those, but it just seems a little lacking after having played those. You're not the leader, but you do have to lead the squad everywhere. As I said, you're not a solitary soldier, but it's like my Friday nights - a little lonely. The worst escort mission ever. Escort missions suck, everybody knows it. Now imagine an escort mission where you have to carry the guy and put him down to shoot, he can still shoot, but it's probably the worst part of the game. This is kind of funny considering it follows probably the best part of the game ("Ghillies in the Mist"). I didn't enjoy playing through the timed levels, to me they were more frustrating than fun and were the only times I wanted to quit playing.

The multiplayer is also done well. There's no fancy video save features or level editors, just some solid kill people action. You earn points for kills, capturing bases, and what-not, and those points increase your XP kind of like an RPG leveling you up. As you level up you gain access to more modes and weapons and perks. You can earn attachments to your guns by completing challenges with a particular gun. The challenges are things like getting so many kills or headshots with a certain gun. There's some other challenges I'm not far enough yet to unlock.

I went into this game expect a great game and that's what I got. It's got some flaws, but nothing that breaks the game. It doesn't break new ground it just digs the same ground better and more efficiently, like an excavator. Infinity Ward took the tried and trued Call of Duty formula and brought it into the modern age and it works. I could've avoided all this typing by simply saying this - It's fantastic.


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